Rig Support
This API produces animation curves targeted to an ARKit rig (fbx file output) or a MetaHuman rig (csv output).
If you do not wish to retarget yourself, further rig support can be offered as an additional service. Please contact us at support@emotech.co for more information.
FBX Output: To be able to apply the animation output directly to your character via the fbx file, your character model will need to be rigged as below with the following blendshapes and bones:
mouthDimple_L
mouthDimple_R
mouthStretch_L
mouthStretch_R
mouthPucker
jawOpen
mouthClose
mouthLowerDown_L
mouthLowerDown_R
mouthRollLower
mouthShrugLower
mouthShrugUpper
mouthFunnel
mouthRollUpper
browInnerUp
browOuterUp_R
browOuterUp_L
browDown_L
brownDown_R
cheekSquint_R
cheekSquint_L
eyeBlink_R
eyeBlink_L
eyeLookDown_L
eyeLookIn_L
eyeLookOut_L
eyeLookUp_L
eyeLookDown_R
eyeLookIn_R
eyeLookOut_R
eyeLookUp_R
eyeLeft
eyeRight
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